Starfighter General Founder’s Medallion

Starfighter General is revolutionary as an action MMORPG with techs not seen before in any video game, and creative stories and interaction not restricted by modern focus groups, corporate sponsors, political entities, etc. Look back, you’ll see the best movies of all time were back in the 80s/90s and earlier because the whole political nonsense invaded movies, TV, music in 1998 which we now know as toxic counter culture. I feel bad for this generation who’ve been fed terrible media. It isn’t the kid’s fault. It’s jerks feeding em unentertaining political drivel. At least you’re smart enough to be playing video games. Maybe this means you’re smart enough not to watch the trash on tv and movies today. I stopped watching TV and movies back in 2003. Well in this game, you can star IN a movie. And then take your star character to social media if you want, I don’t mind, maybe you can make some bucks or meet some friends or dates that way, heh.

Starfighter General Action MMORPG has many revolutionary techs of the caliber that many are in disbelief! Yes, I render 10x-1000x as many objects and scripts because of unlocking all your computer’s CPU CORES as no video game has done before. Yes, the networking speed is 1/2 the latency, and can have infinite action players in the same zone. In fact, we haven’t seen a real action MMORPG with trading since Asheron’s Call 1 came out in 1999. So just bringing back the Action MMO genre is revolutionary. Heck, how many games won’t let you chat or trade anymore? As long as scammers and hackers aren’t a problem, I won’t mind if you buy and trade stuff in game to people outside game. And there is so many more techs… You can read about em in the Hi-Tec link in header. We’re also doing responsible microtransactions, not heavy in Pay to Win, no subscriptions, no paying to unlock more stash space, no paying to get a higher rank, no paying for DLC. You can also read about that in the header: Shop.

When you think out on games you wish you got in on early, which games do you think of? Do you think of World of Warcraft in its early days when it was still challenging and fun? Do you think of Magic the Gathering, wishing you got addicted to that instead of maybe 90s baseball cards. Black Lotuses sell for more than houses now. Not even game related, many people have crypto currency regret like not buying Bitcoin when it first came out. We all have some regret for not getting in on the ground floor of some game, stock or crypto. We look back and go,”Man! I knew that was going to be big, but for some reason I was caught up in doing other things and because I was busy, I didn’t want to be involved.” That said… Let me introduce to you something far more great than all of those to a true soul gamer, the ability for your video game persona, the character you’ve role played in games for years to be the first video game characters in an anime movie released in US Theaters/Netflix/Online!

Don’t miss out on this. Don’t have regret. And speed the development by buying: The Starfighter General Founders Medallions: https://store.steampowered.com/itemstore/658480/detail/6/

Play Now!

Patreon: Become a Patron!

Paypal: james_sager_pa@yahoo.com

Venmo: @James-Sager-16


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#1 IN THE WORLD at Starcraft/Broodwar/Warcraft3/Diablo2 Hardcore/Command and Conquer3/Starcraft2 2v2. GOAT.
Before Pinky and The Brain, The Parapalegic Mice Team existed, and I told everyone in my school for weeks in hopes someone knew someone at WB/Disney/HB to make a tv show of two mice taking over the world. Next Year Pinky and The Brain was out.

1) 10-1000x things rendered with new DOTS/ECS UNITY tech that unlocks more than just one core that most video games use: Parallel Processing done right.

2) Networking that pushes the envelope where no networking has gone before. People laugh at this like it is impossible to innovate, but I marketed it to Midway in 2003, and they laughed too. Meanwhile it was working in house as a Tekken style(3d fighter) MMO with part of what today is known as rollback code. Midway’s manager was mocking what is today’s standard thinking rollback and such was impossible. Infinite action players same zone, limit only by video card and other hardware, networking ain’t a limiting thing anymore.

3) Lore/Game Mechanics based on a custom TTRPG (Intergalactic Bounty Hunter) that most everyone liked more than any RPG. RPG rules are based on Wasteland from the Commodore 64 set in space. The space flight is the spiritual successor of 90s DOS Xwing vs Tiefighter hits that everyone was disappointed ended. I had to make my own RPG, Dungeons and Dragons armor not reducing damage did not sit well.

4) First MMO designed for late game. Everyone enjoys mmos until power capped and then get bored.
There is no power cap to begin with(just a log log logarithmic progression), but there are many many many other end game design elements to make it so want to keep playing end game! The grind is there, but better and more fun things are around too! You can build up a super big fleet and it get destroyed to pieces and you start over again. You have a power floor level that you can’t go below so you’re always building permanent power, but temporary spikes of power surges and galactic dominance for fleeting moments give a rush. The larger the fleet, the larger the fleeting moment.

5) Easter Eggs: Will contain literal Easter Eggs. You find an Easter Egg in a quest. Then you hide somewhere in space. Every day it isn’t found by another player, you get a daily reward that increases. When they find it, they get an instant reward! Then the egg comes back to you. Enjoy. Go find some place obscure in the game, space is big.

6) Space Dungeons: Competitive zones with different rules, find em, dominate em, and can you find the clues around space to find the one which will be dropping special event rewards?

7) Resource Trading like Elite, but also factory building like Factorio and Satisfactory. Your economy and drones can build stuff up, but make sure no pirate, NPC or player tries to sabotage your supply chain. There will be illegal substances like fictitious drugs and contraband weapons which you can profit from greatly, but you risk your cargo being scanned by a random and getting a bounty on your head.

8) PVP bounty system. Everyone can PVP at all times. Stakes are low if your ship explodes. If you get attacked without declaring aggressive mode or an opponent to duel, the aggressor gets a bounty on their head in accordance with the damage dealt to you. If this bounty gets high enough, and they get caught, they will be put in jail. When they log on for the next few hours or days, their character can play only in jail, and visitors come see him and such. Enjoy roleplaying being a prison inmate, or just use a different crew member on your account. Developing many crew members is a thing for when you fly capital ships.

9) Grand Space Opera-> 4x emperors around you trying to conquer the galaxy like Master of Orion on a 500 billionish system scale! They ain’t even players at first, just NPCs waging war. Who’s side will you choose? Will it be based on morality or space bucks? Ok soldier of fortune, what it will be? Do it for the money, until you realize money doesn’t mean anything living under a totalitarian empire.

10) Omnipotent roleplay: Earn your right into a a movie anime by great roleplay! Live game masters in about 6-12 months after the content updates roll through. We bias people with Founder’s RP tokens some and good manner role players who stay in character(we have chat logs and even game logs). This promotes good role play even when not live GMing. Who doesn’t want to bring their friends to a movie and surprise em with their own character in it? So stay in character for a better game! https://www.starfightergeneral.com/live-role-play/

Punky-Pulpy action, Levels, stats, skills, talents, items, fleet amassing, and great apocalyptic space plots, trippy Lewis Carrol level Mad Hatter humor along the way. It’s really weird to see how this synergizes from a game design standpoint. Players naturally want to level up and power up… That’s the twink min maxer in all of us. So when humor, plots, intrigue, or NPCs getting your blood boiling to action vs them happens, you get stoked, rewarded, happy and tossed off your axis. Then when resolved, you look back and get serious about powering up. The core of a RPG gamer is always powering up, it is something we can’t get rid of, but the core of a game designer is to get you out of a spreadsheet mindset temporarily… And then you appreciate both more. So tacky humor, along serious pulp action and serious leveling up game mechanics… It is like a symphony of fun.

Game made by a soul gamer out for the player’s best interest. 150,000 hours experience #1 in many online ladders world. I don’t care about money. I just want to play games and help the poor and sick. I want you to have faith in the spirit of love.

Are you down? Cuz I need help, like crowd source and pray for me to get this out faster. If you don’t help me, it’s still coming out.

or

Get and Play Starfighter General for Free (type of morally good free that doesn’t exploit or abuse players and gives all the content available).


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