It’s a space game with space wizard magic… And mutant powers you can discover that breaks the rules and anything is possible, but not expect because you’re expecting only space magic where anything was possible. You think that’s the end of nonsensical rule breaking, but here’s more! We have technology that’s so advanced, it looks like magic! Hah, everything flipped on its head, how long have you gone with normal space magic and mutant power magic that now you have high technology magic, you never saw it coming… Just when you’re reeling to discover advanced tech magic is in the game, you stumble over relic with ancient tech magic which is so radically different than high tech magic, nothing will be the same. Your mind must be going in a zillion directions, then out comes an abyssal dimensional horror from a reality you never heard of, because your character’s sanity got low. Boom: Abyssal horror from infinite dimensional magic, now what? And before you know what to do with all those infinite power sources, you find out God is real. How can you explore the possibilities of anything being possible by space magic, mutant power magic, advanced tech magic, ancient relic magic, abyssal horror magic, and miracles from God. That’s six ways of infinitely anything possible. 6xinfinity = more than infinity.
Welcome to StarFighter General I feel personally attacked by your comment. (replying to someone talking about incredible powers in worldbuilding)
PS: Day 10 of getting a standalone, 55+ hrs later with 30 hrs of fret, we closing in.