Hello,
I haven’t got much done since 9/16/22, UNITY is super unstable under terrible executive decisions.
I tried to start updating my Unity from 2020.3.f5 to 2020.3.f10 & f11: 100 hours later doesn’t work.
I spent 30 hours on UNITY l2CPP, Unity didn’t let it work.
Now my project UNITY addressables are bugged again. I had them working after fighting for 400-600 hours over months before.
Now my project won’t even launch, doesn’t understand system files.
Just to make sure it wasn’t me, I reinstalled Windows!!! Anti virus says nothing, all my other programs work. Unity is a bugged mess right now, and they should be improving stability, but they keep making things unstable like the new DOTS/ECS update is so radical you have to tear your whole system down. I’m to the point where I’m like… “Hey I have enough tech and my game is fun now. I’m not going to update for a very long time until something breaks that requires an update. I lost an entire half a month of development time on something most other software companies could provide in under 20minutes…a normal patch/update just doesn’t work.”
I literally do not like any of the choices the CEO of UNITY is doing now… Seems like panic plays from struggling leadership. Unity is great software becoming increasingly unstable. I lost an ENTIRE YEAR of development due to Unity bugs… If the CEO is serious about his new commitment to stability, great, but I don’t have high hopes. When you get Unity stable, let me know. Until then I’m going to hide in an old version that does work.
Pray I can get my game compiled and working again guys, I just spent 15 days watching Unity crash dozens of times a day. If I get back to .5 and stay in old DOTS, we can have a MMO out in 2-6 weeks. I got basicall nothing done the last 15 days because I tried to just do standard patches which do not work.