Yo, I haven’t updated the dev work flow status lately. I want you to know I’ve been working hard, but trying to keep my health on the up and up. I want to make humanity as many games as I can before I pass on, and no sense in burning out twice as fast when it doesn’t even produce twice as much. Software engineering man, it’s its own trip. If you ain’t a software engineer, you’ll never know the depths. ;) Software engineering makes rocket science look like kids play, and video games are the most difficult while society thinks video games are literally kid’s play. Hah, anyway…



What I’ve been up to:
Chaining sounds together for encounters so that aliens can hail you is harder than it should be,but now that it’s done, it will be easy.
Databasing 500,000 2d images took a while, but it’s done. Now I can use em in for items/aliens/anomolies/etc.
I have been extra double checking the story missions to make sure they’re as cool as they can be. Unlike boring MMORPG story lines of other gaming companies, mine hits the feels. People I articulate it to say it sounds as good or better than peak Starwars/Startrek. And I am not inclined to disagree. I believe in a spirit of love that lives inside of us and has the power to do anything for real… This power of love can inspire us to do great things.
Items are mostly going to be things to sell, and some Ph@t L3vvt Caches to open later. Ph@t L3vvt Caches are always dated so you can get anything from that patch and a few/all after it. A great way to get legacy content or trade to people who desire legacy content… Aka this is a huge thing to mine today to prepare for the future.
Leveling got a bit less ambitious for this patch, but leveling will go beyond full ambitions as we start doing increasingly frequent patches.
Finally a big thing I want for the next patch is Base Bud 4000, a fun tough guy robot that sounds like he’s trying to get you to buy Monster Truck Rally tickets while he helps you build your base.






Looking past this patch to next patch:
- Trade encounters
- Social hello encounters
- More Story missions
- Radar
- Targeting
- Skills
- Open Universe














