I’m one of the original Fathers of AI

Hello, I’m one of the original Fathers of Artificial Intelligence, and I have more information about the future of AI to give than simply showing 21 years in the past I predicted natural language being the easy part(Internet archive is the history site of the internet, it’s important to preserve): https://web.archive.org/web/20021005054929/http://www.contrib.andrew.cmu.edu/~sager/ . People laughed at the notion natural language is easy, or that everything you need for C3PO, Johnny V, Bender or scientific research robots are already in the realm of CS. But again, they see I’m correct. When I went to Carnegie Mellon, I told the physics department,”Lithium Ion batteries mean the electric car is viable.” Every single professor disagreed, students laughed. I ran the numbers, showed em, they couldn’t understand.

So we have natural language parsing of data sets, and creative blurring of art. I’m gonna be honest and didn’t think it’d take this path… I though we’d need a stronger Imagination Space before going here… What today’s researchers are doing is “jury rigging” their imagination space and just picking best fits. What you really need for proper imagination space and general purpose robots is a way to understand your world in 3d. Then also have a pretty close to reality physics engine. Then the robot can not only know what is around it to interact with(doors/buttons), but also can figure out what physics chain reaction might happen if they do different actions.
Anyway just Now it gets really fun when this robot is able to mobile data to a central computing station and access a big brain of physics computations…. A robot comes on the scene of a disaster, and the robot is the only robot there to save people from a bad guy or different disasters. The robot mobile datas to the central computing station, and there with millions of CPUs, they start physics processing all the possible scenarios of the entities involved and the robot starting with ‘best choice’. The actions will then be fed back mobile encrypted data to the robot. So it’s be like able to think of close to the best possible thing it could do to help. This using a central computing station allows for the imagination space to become as envisioned in movies like the Terminator of processing out of the box solutions. This central computing station could also use these robots in perfect formations and such to do flanking and squad use.

I’ve already copyright/register mail style patented the idea of imagination space based 3d recognition and operation and how to immediately monetize it with basic tasks such as UPS and FEDEX stacking of boxes, then moving to basic factory tasks. I’ve shared this with a few people, it’s out there. Once you automate a couple tasks, get the revenue in, boom, you are now owner of basically all the production on Earth, lets move to an economy where everyone is treated well, education is encouraged, high art is encouraged and people care for one another. I’m tired of billionaires and their sexual depravity wanting a rich/poor divide so much they hurt and kill others.

Anyway, just droppin proof, I’m one of the Fathers of AI, once laughed at, my direct ideas are being used in action today, and the vision for the future is still there: Get better at digitizing objects man made and that in nature, starting with a limited lexicon for monetization. IBAI, Imagination Based Artificial Intelligence, once you got sensors that know your surroundings, it’s done, you can just about any sci fi robot you could imagine.

Sorry for the lack of updates, life is VERY VERY tough these days under the democrats sending all our money overseas so basic needs are hard to come by. I live in a place without water, and Christians are discriminated in hiring by democrats in Big Tech. The Censorship and Freedom of Press violations are evident: https://www.texasattorneygeneral.gov/news/releases/paxton-demands-answers-after-anti-catholic-bias-was-revealed-within-fbi

https://nypost.com/2023/08/13/biden-censors-battered-expect-an-epic-supreme-court-showdown/ and there’s hundreds more articles of discrimination against honest smart people in Big Tech, since they’re pushing crooked dealings. It’s actually wild to see the desire to subvert the entire Free World with Big Tech, and I’ve been directly criminally ripped off by all of Big Tech when I made games for them. Valve’s the only honest people left it seems. Anyway, I’m working, but it’s tough going since billionaires see money as political influence so they will literally criminally make sure Christians do not get money, even if we have a hard time getting by. America should not be bought and sold, it should be your land, it should be my land, a land of the free and our politicians represent us, not those who bribe them. I pray you can get by. I’m getting by, but it’s tough. Pray I can get by. I want my game out, I don’t care for the things the billionaires care for. I’m of the spirit of love and video games.

Play Now!

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Paypal: james_sager_pa@yahoo.com

Venmo: @James-Sager-16


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#1 IN THE WORLD at Starcraft/Broodwar/Warcraft3/Diablo2 Hardcore/Command and Conquer3/Starcraft2 2v2. GOAT.
Before Pinky and The Brain, The Parapalegic Mice Team existed, and I told everyone in my school for weeks in hopes someone knew someone at WB/Disney/HB to make a tv show of two mice taking over the world. Next Year Pinky and The Brain was out.

1) 10-1000x things rendered with new DOTS/ECS UNITY tech that unlocks more than just one core that most video games use: Parallel Processing done right.

2) Networking that pushes the envelope where no networking has gone before. People laugh at this like it is impossible to innovate, but I marketed it to Midway in 2003, and they laughed too. Meanwhile it was working in house as a Tekken style(3d fighter) MMO with part of what today is known as rollback code. Midway’s manager was mocking what is today’s standard thinking rollback and such was impossible. Infinite action players same zone, limit only by video card and other hardware, networking ain’t a limiting thing anymore.

3) Lore/Game Mechanics based on a custom TTRPG (Intergalactic Bounty Hunter) that most everyone liked more than any RPG. RPG rules are based on Wasteland from the Commodore 64 set in space. The space flight is the spiritual successor of 90s DOS Xwing vs Tiefighter hits that everyone was disappointed ended. I had to make my own RPG, Dungeons and Dragons armor not reducing damage did not sit well.

4) First MMO designed for late game. Everyone enjoys mmos until power capped and then get bored.
There is no power cap to begin with(just a log log logarithmic progression), but there are many many many other end game design elements to make it so want to keep playing end game! The grind is there, but better and more fun things are around too! You can build up a super big fleet and it get destroyed to pieces and you start over again. You have a power floor level that you can’t go below so you’re always building permanent power, but temporary spikes of power surges and galactic dominance for fleeting moments give a rush. The larger the fleet, the larger the fleeting moment.

5) Easter Eggs: Will contain literal Easter Eggs. You find an Easter Egg in a quest. Then you hide somewhere in space. Every day it isn’t found by another player, you get a daily reward that increases. When they find it, they get an instant reward! Then the egg comes back to you. Enjoy. Go find some place obscure in the game, space is big.

6) Space Dungeons: Competitive zones with different rules, find em, dominate em, and can you find the clues around space to find the one which will be dropping special event rewards?

7) Resource Trading like Elite, but also factory building like Factorio and Satisfactory. Your economy and drones can build stuff up, but make sure no pirate, NPC or player tries to sabotage your supply chain. There will be illegal substances like fictitious drugs and contraband weapons which you can profit from greatly, but you risk your cargo being scanned by a random and getting a bounty on your head.

8) PVP bounty system. Everyone can PVP at all times. Stakes are low if your ship explodes. If you get attacked without declaring aggressive mode or an opponent to duel, the aggressor gets a bounty on their head in accordance with the damage dealt to you. If this bounty gets high enough, and they get caught, they will be put in jail. When they log on for the next few hours or days, their character can play only in jail, and visitors come see him and such. Enjoy roleplaying being a prison inmate, or just use a different crew member on your account. Developing many crew members is a thing for when you fly capital ships.

9) Grand Space Opera-> 4x emperors around you trying to conquer the galaxy like Master of Orion on a 500 billionish system scale! They ain’t even players at first, just NPCs waging war. Who’s side will you choose? Will it be based on morality or space bucks? Ok soldier of fortune, what it will be? Do it for the money, until you realize money doesn’t mean anything living under a totalitarian empire.

10) Omnipotent roleplay: Earn your right into a a movie anime by great roleplay! Live game masters in about 6-12 months after the content updates roll through. We bias people with Founder’s RP tokens some and good manner role players who stay in character(we have chat logs and even game logs). This promotes good role play even when not live GMing. Who doesn’t want to bring their friends to a movie and surprise em with their own character in it? So stay in character for a better game! https://www.starfightergeneral.com/live-role-play/

Punky-Pulpy action, Levels, stats, skills, talents, items, fleet amassing, and great apocalyptic space plots, trippy Lewis Carrol level Mad Hatter humor along the way. It’s really weird to see how this synergizes from a game design standpoint. Players naturally want to level up and power up… That’s the twink min maxer in all of us. So when humor, plots, intrigue, or NPCs getting your blood boiling to action vs them happens, you get stoked, rewarded, happy and tossed off your axis. Then when resolved, you look back and get serious about powering up. The core of a RPG gamer is always powering up, it is something we can’t get rid of, but the core of a game designer is to get you out of a spreadsheet mindset temporarily… And then you appreciate both more. So tacky humor, along serious pulp action and serious leveling up game mechanics… It is like a symphony of fun.

Game made by a soul gamer out for the player’s best interest. 150,000 hours experience #1 in many online ladders world. I don’t care about money. I just want to play games and help the poor and sick. I want you to have faith in the spirit of love.

Are you down? Cuz I need help, like crowd source and pray for me to get this out faster. If you don’t help me, it’s still coming out.

or

Get and Play Starfighter General for Free (type of morally good free that doesn’t exploit or abuse players and gives all the content available).


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