Today: 7am I planed to shower at the gym, hit Walmart for some food and then do the laundromat as I food prep and consider design at the laundromat…
My mom called as soon as I was at the gym and had to help her for a few hours, she was sick. She’s okay now.
Game dev happened 4:30 pm instead of around 10am… It was slow… I was kinda in shell shock from my mom and other family members sick… Also had to unplug all my food prep in case it was serious what my mom had… Thankfully it wasn’t.
My game dev involved: I found out it’s not possible to do SUBSCENES in Unity with the Scriptable Build Pipeliine required for DOTS/ECS… So I’ll go bloatware on scenes for now. The main game will be mostly procgen.
Color cycling item drops didn’t work… But I want to try it so commons cycle between red/green/blue tints, uncommons, more colors, rares less red/green/blue, epic bright orange only, legendary bright purple only, UniLegendary cyan only, Unique Silver Only.
I did some prepping for stand alone builds and it was pretty good.
Not every day is exciting.
My plan is to make Bwalumbas – Inspired by urban spraw Colombus which is one big strip mall with a guy like Kid Rock in charge, maybe Clone Rock.
I want to enable the G.O.P.H.E.R. for the next patch too. They’re bold goals, but I might be able to achieve them.













