Hello, I finally bested a problem I had for 4.5 week and one for 9 months. We have 40-80 hours of dev to go, but lots of stuff to handle in life.
Getting through a roadblock that took 5 weeks.
So this roadblock… Is merely destroying Entities in a parallel processing environment. I’m happy DOTS/ECS is around, but it is cray cray difficult even for advanced software engineers. Contrast this with destroying Game Objects in traditional Unity that takes less than a minute to …
Want to work with us?
Do you write stories creatively? Do you have experience as a Game Master or Live PNP RPG player? Do you want to drag and drop Star Systems together creatively? Do you code? Do you do art? Do you model? Do you do music? Do …
Roadmap
I have a firehose of information if you’re interested /r/starfightergeneral has some info. My onboarding for revshare people has some info: https://crystalfighter.com/hr/galaxyforge.html We doin’ LOTS of stuff never done before and using techs never used before. Some people think you can’t do anything someone …
Want to make some change? $$$ Promote Starfighter General and Triangle Mania
Want to make some change $? Just promote Starfighter General and Triangle Mania. Then let me know you’re up to it. I can see if you’re pushing sales at all, and will give you much of it. Your promotion could be as simple as …
28 hours to go….
Collisions showing up. Just need to handle em… 1HR 1)Laser damage1HR 2) Blow up drones1HR 2/5 drop scrap1HR 3) Blow up player1HR 4) Hyperspace2HR 5) Buy1HR 6) Blow up destroyer1HR 7) Destroyers damage u.3HR 8) Blow up shields/obelisks ->has component->tansfer GOT destroy entity convert2HR …







