Absurdity Trail Patch coming very soon

James Sager Articles

Hello, Yesterday I spent 12 hours getting automated randomized art working. I only have about 12 hours til I can patch Starfighter General and it start being “Super Nova Fun” levels. I would hope in the next few days barring mishap, we have the …

Supernova of Fun Phase

James Sager Articles

Yo, Finally all techs have been secured to get to a place where Starfighter General will be fun, and get funner and funner rapidly never looking back. Let me explain: Absurdity Trail aka Random Events aka Orgeon Trail style random events is in. This …

Finally, 4am back to grind

James Sager Articles

Okay, took 17 days to get back where I was. I’ve added a tech that speeds my compile, but had to pay 40$ for it. We’re looking really good for moving forward and to be fun ASAP! #1 We going to add random events …

UNITY has too many bugs right now.

James Sager Articles

Hello, I haven’t got much done since 9/16/22, UNITY is super unstable under terrible executive decisions. I tried to start updating my Unity from 2020.3.f5 to 2020.3.f10 & f11: 100 hours later doesn’t work. I spent 30 hours on UNITY l2CPP, Unity didn’t let …

Universe Genesis / Multiplayer / Absurdity Trail

James Sager Articles

Absurdity Trail: We are adding “random events” like wandering monsters in D&D or encountering trading Indians in Oregon Trail. Universe Creation Asap. Multiplayer Those are the talking points coming soon. It’s going to get REALLY run really soon. EDIT 4:30pm est: I want to …

Roadmap 9/25/22

James Sager Articles

Hello, In this video, I explain how game development is like doing a classic cardboard puzzle. First you do the techs[outside frame] then you fill in the middle. Most of the ideas I have on this webpage will be realized as we fill in …

SUPER Spoiler Plot Reveal

James Sager Articles

This skeleton designs the hard hitting tutorial plot of Starfighter General. Do not watch it if you are certain to play and don’t like spoilers. I however, love reading spoilers, lol, and this will get you a hint of the genius of hard hitting, …

Spoiler: The Paperboy

James Sager Articles

Yo, First background which you can skip like a cutscene, later I talk about the story line: I’m at the point in the game where I have 2-8 weeks and the MMO multiplayer is wired in again. This process is not completely limited by …

Next two weeks prep to wiring in final MMO component.

James Sager Articles

Hello, I’ve had multiplayer in Starfighter General already, works quite well. I need to hook it up for DOTS/ECS parallel programming. There’s some more things to consider too, so I’m easing into next patch carefully. What is nice is that lots of the updating …

Patch Soon

James Sager Articles

I’m world class at designing UI, but UNITY’s UI is weird. It should be ‘What You See Is What You Get’, but it is not always that way. I found a bug in UNITY’s grid system that lets you move it, but it resets …

Musing: Casual vs Hardcore gaming

James Sager Articles

Hello, The word “Hardcore gamer” has gotten demonized along the way to mean bad. But I think in part, this is because it is difficult to cater to a hardcore gamer. It takes more work to satisfy a hardcore gamer much like in music …