How to psychologically trick yourself to emancipate yourself from mental slavery & produce more video games.

James Sager Articles

Open with the trick: At the top of your to do list write,

“My favorite thing is to organize my todo list.”

and keep it at the top of your to do list. You might not understand why, but this is very important and I’ll explain why now:

Ruie #1: You cannot force creativity. If you try and force creativity you end up with comedy like early 80s Naked Gun and Police Academies where they paid famous comedians to sit around drink burbon & smoke cigars to bang out scripts. Sure a lot of jokes in Naked Gun and Police Academy movies are super funny, but some are obviously forced… This is the casualty of forced creativity, bad jokes, bad culture, bad writing.

Thankfully it’s always raining creative ideas on us souls. If we do not write them down, we watched them fall to the ground and not be collected in a creativity bucket. Always write down ideas when you get them. Write them on a phone text editor, or voice recorder for later. Email them to yourself. Do what you can, but take notes when funny things happen. When you’re home and see your email and phone notes put them in your todo list.

Now most of us have no problems being creative. It’s what makes us want to abandon projects and jump on others. Yet organizing these notes, keeps your projects distinctly grouped. As a creative soul, I see no problem working on 2-10 projects at once. It’s simply more creative buckets to collect rain in. Active dev normally happens only on 1-3, as life is not a race and neuroscientists say it’s good for the cerebral cortex to bounce from task to task. Only businessmen, bean counters, money grubbers will tell you to pound your nose to the grindstone in one task. Bouncing from several projects actually often brings you joy so you produce more… And if one project starts monetizing and you like it, then you can give it more attention. There’s nothing wrong tackling 2-10+ projects at once if your mind enjoys that. You need to let your mind run the show, not force yourself to do something or it becomes un fun and you do not want to do it. Obviously if you have 10 projects probably 7 or 8 of them are just idea depots in notepad.exe you’re putting the ideas down, but there’s nothing wrong with that. In fact it’s good.

Now that you have wild amounts of creativity gushing, remember the creativity doesn’t stop gushing! It will get frustrating to want to write your story, but the paper you write on needs to be made. I say coding games is like making papyrus. You can’t express your message until you create the book you’re writing in. It’s very difficult to make a game obviously, but the pent up time effort forces you to do revisions on your story. The annoying pent up feeling is like your English teacher saying,”I can’t accept your essay now, go revise it.” You end up revising and revising your story as you code your techs so when you finally release it, it’s super polished! The negative of being held back and pent up becomes a positive as your final product has forced epic quality control to release that required of masterpieces.

Now comes the good part… Organizing your todo list doesn’t take much effort. You don’t have to have a coder’s mentality to work through a huge list of ideas, techs you need to do to implement them. You might not even have any desire to code at all. You might just think,”This has to be better than social media or watching netflix” Suddenly you start moving ideas near each other to see how you can chain comedy together which comes natural. Maybe you get more ideas. You get stoked at your story and all your ideas. Then you see techs you could take a stab at to push it just a bit forward… You have a huge selection of techs because they’re hard, but you’ll see one that’s easy or one you have an angle of attack on. Then you might get stoked to code, or maybe just take those techs and break them down into smaller techs. As you organize your todo list, it’s only a matter of time before you tackle a tech and start coding. The passion of reading your ideas, your love to get it out drives you to artistic utilitarianism to get it out there. It’s like magic… Most people don’t know how to enter into code mode once they’re distracted or go on a road trip, but this is how you enter code mode… You transition by organizing your todo list! This is why you tell yourself,”Organizing my todo list is my favorite thing.” because it’s the driver to make your game which is your love and favorite thing.

More about creativity buckets and writing like Spielberg or Sienfeld who you know wrote down their life experiences and translated them into scenes:

Or take a rev up video knowing coding is like hiding yourself from the world, going to Siberia to fight Drago: https://www.youtube.com/watch?v=yL3lJfpenAc&t=28s But you can do it when you realize you’re not fighting another man, but this fight against you and yourself. Have faith, you got this. When you finish, the world’s gonna love what you’ve done and even if not, you’re going to love the better you from exiting that battle, and you can be better to enter the next. Your favorite thing to do is to organize your todo list, with prayer, it’s how you win battles without trying.

Upcoming Patch: BuckMeister Empter

James Sager Articles

World Bustin: BuckMeister Empter

Buckminster Fuller Correctly assessed that the problems we solve in space for survival will allow us to make better solutions on Earth. What actually happened was BuckMeister Empter where men took their problems on Earth to space rather than fixing their problems in space and applying to Earth.

I have dreadful finance issues stemming from systematic hate and discrimination against Christians that lead me to extreme hard work just to keep my house in order. I have no water or garbage collection here due to Big Tech hating Christians to censor, not hire and criminally literally not pay us in contracts when we make things on our own. This is a system wide wall of hate vs Christians that it seems like only Valve and Rumble play fair and are nice guys. I have been criminally violated on one or numerous occasions by literally all the rest of Big Tech.

That said, it just means my fight is tougher. And my passion to get you an exceptional video game only means I push harder. We get this game out, it’s about to be really fun soon. Get to learn the story of Ponk, Nametag, Nova Rayde, Nodie, Snapcat, Duss Shadou, The Handster, Smashmouse and more. Each update will be more missions with them for the next few months. VERY FUN TIMES AHEAD!

Futurists of the 1960s

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I love the old “Future videos” from the 1960s hopeful scientists. Buckminster Fuller explains that as we get consumer deficit from automated production(robots/computers) in relation to China (for a different reason), we move to an economy outside labor… This is an energy economy… An energy economy where it’s imperative we use more and more energy so we can make more and more thus helping the poorer countries of the world.

Instead, today’s billionaires who use more energy in one day in their jet than we’ll use in our lifetime in our car are telling us to live on less and less?

Who’s right? Today’s Low-Median IQ billionaires, or yesterday’s most brightest minds who invented scientific discoveries like Bucky Balls? I agree with Buckminster Fuller. Using more energy, not less will save the environment and humanity.

I’m one of the original Fathers of AI

James Sager Articles

Hello, I’m one of the original Fathers of Artificial Intelligence, and I have more information about the future of AI to give than simply showing 21 years in the past I predicted natural language being the easy part(Internet archive is the history site of the internet, it’s important to preserve): https://web.archive.org/web/20021005054929/http://www.contrib.andrew.cmu.edu/~sager/ . People laughed at the notion natural language is easy, or that everything you need for C3PO, Johnny V, Bender or scientific research robots are already in the realm of CS. But again, they see I’m correct. When I went to Carnegie Mellon, I told the physics department,”Lithium Ion batteries mean the electric car is viable.” Every single professor disagreed, students laughed. I ran the numbers, showed em, they couldn’t understand.

So we have natural language parsing of data sets, and creative blurring of art. I’m gonna be honest and didn’t think it’d take this path… I though we’d need a stronger Imagination Space before going here… What today’s researchers are doing is “jury rigging” their imagination space and just picking best fits. What you really need for proper imagination space and general purpose robots is a way to understand your world in 3d. Then also have a pretty close to reality physics engine. Then the robot can not only know what is around it to interact with(doors/buttons), but also can figure out what physics chain reaction might happen if they do different actions.
Anyway just Now it gets really fun when this robot is able to mobile data to a central computing station and access a big brain of physics computations…. A robot comes on the scene of a disaster, and the robot is the only robot there to save people from a bad guy or different disasters. The robot mobile datas to the central computing station, and there with millions of CPUs, they start physics processing all the possible scenarios of the entities involved and the robot starting with ‘best choice’. The actions will then be fed back mobile encrypted data to the robot. So it’s be like able to think of close to the best possible thing it could do to help. This using a central computing station allows for the imagination space to become as envisioned in movies like the Terminator of processing out of the box solutions. This central computing station could also use these robots in perfect formations and such to do flanking and squad use.

I’ve already copyright/register mail style patented the idea of imagination space based 3d recognition and operation and how to immediately monetize it with basic tasks such as UPS and FEDEX stacking of boxes, then moving to basic factory tasks. I’ve shared this with a few people, it’s out there. Once you automate a couple tasks, get the revenue in, boom, you are now owner of basically all the production on Earth, lets move to an economy where everyone is treated well, education is encouraged, high art is encouraged and people care for one another. I’m tired of billionaires and their sexual depravity wanting a rich/poor divide so much they hurt and kill others.

Anyway, just droppin proof, I’m one of the Fathers of AI, once laughed at, my direct ideas are being used in action today, and the vision for the future is still there: Get better at digitizing objects man made and that in nature, starting with a limited lexicon for monetization. IBAI, Imagination Based Artificial Intelligence, once you got sensors that know your surroundings, it’s done, you can just about any sci fi robot you could imagine.

Sorry for the lack of updates, life is VERY VERY tough these days under the democrats sending all our money overseas so basic needs are hard to come by. I live in a place without water, and Christians are discriminated in hiring by democrats in Big Tech. The Censorship and Freedom of Press violations are evident: https://www.texasattorneygeneral.gov/news/releases/paxton-demands-answers-after-anti-catholic-bias-was-revealed-within-fbi

https://nypost.com/2023/08/13/biden-censors-battered-expect-an-epic-supreme-court-showdown/ and there’s hundreds more articles of discrimination against honest smart people in Big Tech, since they’re pushing crooked dealings. It’s actually wild to see the desire to subvert the entire Free World with Big Tech, and I’ve been directly criminally ripped off by all of Big Tech when I made games for them. Valve’s the only honest people left it seems. Anyway, I’m working, but it’s tough going since billionaires see money as political influence so they will literally criminally make sure Christians do not get money, even if we have a hard time getting by. America should not be bought and sold, it should be your land, it should be my land, a land of the free and our politicians represent us, not those who bribe them. I pray you can get by. I’m getting by, but it’s tough. Pray I can get by. I want my game out, I don’t care for the things the billionaires care for. I’m of the spirit of love and video games.

Peer to Peer With Server Authority Registered mail Patent style protected. aka: THE INFINITE NETWORKED PLAYER ALGORITHM

James Sager Articles

Trust me, this works. I’ve invented many world firsts years before the big players made them. This one is so cool, I’ve play tested it with friends two decades ago… Man time just zips by doesn’t it? Well this one is up for negotiations in case Warner Bros wants A Mortal Kombat MMO, Bandai wants a Dragon Ball Z world, or say Capcom wants Street Fighter II land… Or better yet Valve/Steam wants to provide it as a general library so anyone can make an extremely low cost MMORPG that supports millions of action players.

Let the contract negotiating begin: starfightergeneral [at] gmail.com

To me as a gamer, this is bigger than AI, that I explained a how to guide in 2002: https://www.goodnewsjim.com/js2/

My resume full of more unbelievable accomplishments I have proof of: https://crystalfighter.com/bin/JamesSagerIIIResume2023NeoRenaissanceSoftwareArchitect.doc

A link on Twitter to see all the places that I’ve been ripped off by Big Tech and probably should have sought legal then: https://twitter.com/StarfighterGen/status/1675047314883223552

It’d be nice to not be ripped off for once, so what gaming company out there wants to license this and have the first 100,000 player 60 FPS combat zones? I’ll take royalties of less than 1%. Let’s negotiate: starfightergeneral [at] gmail.com

Someone asked: Do you enjoy video gaming as much as you did when you started?

James Sager Articles

Today’s games have higher potential of being better than original Arcade/NES games, but there’s a few factors why they often aren’t

For brain cerebralness(aka fun of playing vs menu navigating):

#1: More than one primary button isn’t cerebral. You either want:

1a) One button for primary action like shoot or jump
1b) A primary button that’s the back beat ‘drummer'(rapid fire) and another button who’s primary.

Having a secondary button is not bad, a third for menus or something not bad.

Where we went off tangent was N64/Cube/Wii bop-it toy controllers, a button under the controller, analog controls, mice and keyboard. I say mice and keyboard are bad interfaces for brain cerebralness and I’ve been #1 world in games like Starcraft/Wacraft3/D2 HC etc etc.

The reason why a digital direction pad/stick + 1 primary button is good, is that you’re simulating the most basic of instincts, freedom to move and then act without thinking. When you’re a hammer, every problem is a nail is fun and chills you. The human fight or flight maps in 3d but you navigate directions + action. It’s cerebral. Adding too many decisions [buttons] gives analysis paralysis and these game console manufacturers force devs to use all buttons which leads to worse things like one being OP and breaking the game. Many decisions causes the brain stress instead of chillin it. When you’re already facing fast thought thinking on your feet, flight or fight responses kicking in, you don’t want to be dancing with analysis paralysis or you make a generation get anxiety issues.

#2We lost control of the player’s reflex twitch constraints in 3d.

The extra axis is hard enough to make a camera/controls… People basically never thought,’Um, is this reflexive/twitch play fun at all?’ They just threw power ups, stats and weird things in that were technically a video game, but not the ones we enjoyed. If you lived it/studied history, the first 10 years of 3d is basically a video game dead zone… Arcades died, and for every passable 3d game like Super Mario World or Quake, there were 500 suck. Even today you have waste of space on rails games like Drake Uncharted (fancy Dragons Lair). 3d is not as fun for truly intensive skill, it’s too forgiving, too sludgy of controls… I just don’t jam with it.

#3: Original games came out more often:

While original games were hard to code and keep in memory constraints, at least you knew when you were done making the game. You didn’t have a dev house work on a game for 4 years only to go,”Well this experiment failed.” You had games come out more often. You could pay 25 cents and just sample a game…That was more fun to have more titles to try before you buy. And big companies like Activision launching many games a year instead of one title every 5 years.

#4 I guilt trip myself into game devving more:

I’m like a top world game dev now… So I feel guilty not making games instead of playing.

I enjoy playing just as much as 1980. I have 150,000 hours in… But… man, stuff did change, and not all for the better.

How would you like to break a gaming world record?

James Sager Articles

Hello,

TL:DR Skip boring tech, tell me what type of game mode you would want in a 10,000 real players, star fighter skirmish? Highlander style? Team? Protect the King? MOBA? FFA like the old Quake days?

Long boring tech, trust me it works, I had a Tekken meets WOW style engine working back in 2005 with friends, but the router config was insane and I figured the public couldn’t handle it to finish adding content to it, but modern day routers can handle this:

I’ve invented tons of world firsts so don’t be surprised this time that I have a more interesting tech that decentralizes the server so instead of being limited to (O) n2 bandwith, my algorithm using P2P is not limited to n2 starting at n per player, but with optimizations we’re (O) log (n) per player.

Old servers that had 10 players would need 10*10 players bandwith out or 100; 100 players? 100 * 100 or 10,000 1000 players? 1000 * 1000 or 1,000,000

See that’s why every conventional shooter Modern Warfare, Battlefield, PubG, Fortnite, whatever, they cap at about what around 200 players?

Now (O) log(n) in Starfighter General is log n per player. Log N is a fancy way of saying a curve that’s less than N, aka like .5 for simplifying * players. (This is ghetto math since most don’t get it 10 players? Each player transmits 10 * .5 or 5 players worth of data each..

It’s a peer mesh with server for basic integrity checking/anti cheat/counter hacking. Plenty of games run peer to peer, even ones they say they ain’t! They found they can ban hackers just by streaming all peer packets home and evaluating the game like replay. The pendulum secretly shifted to the power of peer to peer with basic security without most noticing and many games use it. I wouldn’t openly acknowledge I use it if Stem didn’t require you to check the peer to peer box, and rally people to beat a world record.

So 10,000 Dos xwing vs tiefighters in the same area… How would you set up the combat to not just be an insane FFA mess of explosions? Cuz we settle on something fun, I’ll put it in that week, and we can run that mode when we get enough players on the server at once… It should be easy to beat 10,000 players in one zone… And I know DOTS/ECS I’m running can handle 100,000 starfighters in one zone at 60 FPS…. But to do a million or ten million would be hard on video cards/optimization THOUGH the networking would not be the bottleneck.

So 10,000 Dos xwing vs tiefighters in the same area…

What game mode would you like to break the World Record of most players in the same combat zone with?

https://store.steampowered.com/app/658480/Starfighter_General/

I’ve been designing MMORPGS since 1986

James Sager Articles

History time: A guy mentioned 640k barrier so I have a story.

Since MMORPGS need more than 640K, I wrote a program that read/wrote scripts off disk… Yes I wrote disk swapping virtual memory at age 15 never even being introduced to the concept… It was awesome too, I was bit jumping disk locations with binary file locations. It was so freaking fast, so when I saw everyone get stoked on People Soft SQL at the end of the 90s, I was like… Dude, SQL is so slow and dumb, why not just binary file index everything, now today people realize SQL is slow and there’s many more speedy disk access like binary and file position jumping… I was doing that stuff when I was 15, lol.

Later I even I discovered and mitigated the Pentium Bug in the wild. I upgraded my quickbasic MMORPG code from my 486 50DX Gecco computer. I think I was dividing 13/7 and then multiplying by 7. I was in like highschool at the time and was like,”I was told all my life that the computer is never wrong. Today I learned that sometimes the computer is wrong.” I fixed it by range checking and being disappointed I couldn’t rely on floats

Been writing MMORPGS since 1992 and theorizing them since around 1986 when I read about Compuserve in Compute Magazines. I wasn’t even 10 and knew MMORPGS were the future. Of course I didn’t call it a MMORPG: I think I called it an graphical MUD. Just like we didn’t call a Mullet a Mullet, but like long hair with the bangs cut.

I still have my old school printer paper with thousands of lines of Qbasic mmo code on it, lolz. Only was missing the networking and no one at CMU wanted to help, lol. It was a pretty ballin 2d engine tho, modeled off Pool of Radiance.

AI art is nothing new, it’s been done manually since the 80s.

James Sager Articles

Hollywood Strike? Buy Video Games on Steam!!!

Hear the voice of intelligence and reason:

Where Hollywood loses, Steam wins! WOOOO! Indie devs rejoice! Gamers rejoice! Movies and tv was an inferior form of entertainment that’s dying off anyway! WOOOO! More people get to throw away their television and pick up a gaming controller on Steam! This is great for society for it means less brainwashing of the masses and more indie expression not controlled by censorship.

It’s great to exit the times of censorship and entering into an age of enlightenment. :)

Competition baby, if someone will not provide a service, the competiting good wins out!

And when the competing good wins out, people get upset who are losing!

Remember the people who sold buggy whips for horses got mad when cars got invented? They threw a fit. Remember when painters who’d be set for life by a king simply by painting one picture of the king in their life? They got upset when the camera was made and took away their jobs.

Every invention takes away jobs. We’ve talked about this since the rope and pully took away a worker… Well he works someplace else and everyone’s money buys more because mankind is making more. To do the opposite and have 1000 people work at a small fast food restaruant makes no sense. It makes no sense to cancel an oil pipleine for environmental reasons so you can make sure thousands of truckers spew diesel fuel. You have to watch out for political lies like this.

These lies are attacking Steam when Steam/Valve literally are making money hand over fist! They’re lying about Steam in order to… Get this, “Hope Steam makes the wrong financial decision.” Steam should just do business as normal and keep watching their competition give up. Why sabatauge one’s own ship because everyone on sinking ships are tired of losing a sea battle? No, Steam, keep on winning, don’t change course.

In China, they respect NO Intellectual Property. Us honest Indies are competing with China companies who literally steal everyone else’s characters from comic books, to movies to children’s cartoons, shamelessly even keeping their copyrighted names.

In AAA video game studios, they’ve manually done Stable Diffusion for decades. They’d take art from another game, then subtly change it in paint programs. This is industry standard to steal others art and change it. It was just more expensive and the indies have the playing field leveled finally.

Even original retro games stole their cover art directly from block buster American movies. You know the examples, 8 bit consoles and our biggest movies had scenes just redrawn for covers.

All the big players have always done what indies can finally do with AI art. Nothing has changed, except the big fat cats aren’t the only ones with tools anymore… And this is standard in any industry… The more time goes by, the more tools the public has. If you go far enough in history, even paper to write on was a rare commodity that only kings could afford. In the future, people will probably make MMORPGS and Platformers out of the box with an AI prompt or manually in makers. I know one of my next projects will be PencilVania, a Platformer maker and I’ll attempt to make After Juliet(Romeo in the Underworld) to be a masterpiece in it… There’s more and more tools coming to developers and even unskilled players who might become a dev when more tools are available to them.

Scares and misinformation are common for humanity. Nuclear Energy is the cleanest and most safe form of energy so all of the other energy companies give it bad misinformation PR. They say Nuclear Enenergy will pollute the environment with invisible killers… Do you know the environment already has invisible killers? The 2nd leading cause of lung cancer is radon gas (radioactive gas normally found in old mining territories like Pennsylvannia, West Virginia, etc). If we had more nuclear physicists and power plants, we could clean up the naturally occuring invisible killers already here! Even worse than that, Fossil Fuel pollution retards nearly every living human being’s IQ. Fossil Fuel pollution kills tens of thousands each year. Nuclear kills on average 10 and this is factoring in irresponsible Chernobyl.

Moral of the story? Scares and misinformation can ruin society, kill people and have you live in an age of lies where culture is messed up. Don’t fall for it. AI art is just another invention, and every invention there are winners and losers. The Hollywood strike is a joke though since no one really likes movies/tv anymore. Most people are video gamers. The Hollywood strike is laughable because it only benefits Steam and indie devs. The cancel culturists have their roots in all of Big Tech except Steam, censoring Christians and other groups. I’m really hoping Steam stands for the rights of Christians and the little dev by not bowing before authoritarian powers we should all rally cry against. The more we rally cry against the authoritarians, the more we lame duck evil dictators, and less wars happen… This is very important during this age when we’re in WW3 or teetering on the brink depending on who you ask… Hollywood, well they haven’t been freedom or human rights since the 90s, they’re just part of the problem. Valve’s the only hero in all of this. For the sake of your own wallet, kids in hospitals getting toys, for the sake of little indies, for the sake of peace at the world at large, don’t ban indies ability to use fuzzed art when the big players do it. China doesn’t even fuzz it, they just use copyrighted characters directly. How is an indie supposed to make games when the corporations and nations are allowed to do things an indie is not? This is literally the battle for freedom and human rights on Earth… Valve will make the right deicsion, Gabe knows.

As for Starfighter General, the first MMO starpost is coming:
Led11-Cheynne Starway, a mining town who collects mass driven asteroids from the belt to Earth… Since Earth is mostly destroyed no one cares if a couple miss and hit Earth, this helps their profit.

Literally, no protest intended This patch added 700,000 pieces of 2d AI art that I spent over a thousand hours to make. If I cannot use 2d AI art on Steam, I’ll have to sell this game on another platform. Steam has to pick a side, either Hollywood which Steam benefits nothing from, or with it’s own indies who make games and Steam profits from. If AI art gets banned on Steam. I will still use AI art until this is enforced. When I am banned on Steam, I will make video games with no platform, just www.starfightergeneral.com No protest intended, but if Steam sides with it’s competitors and wants us indies to be banned from making games, well Steam has chosen to hurt its own wallet and hurt the little guy… I wouldn’t be surprised, I’ve been criminally ripped off by all the other big tech for way over a million dollars, in fact all of other big tech has not treated me fairly once… So if Steam/Valve ends up being just another bad guy, no surprises, the system has been entirely unfair to me… Check out @starfightergen on Twitter my social media, the pinned tweet, I may get ripped off more than just about any other software engineer on Earth. If Valve turns evil and bans AI art, and kicks indie devs off their site because their competiton asked nicely for Valve to self destruct, I wouldn’t be surpried… I’m cynical… But I put it into clear and consise words why it is in Steam/Valve’s best interest, a no brainer in fact to keep AI art. Valve’s choosing: Keep our developers and indies happy, or make our floundering competition happy. It’s a no brainer, but I’m also cynical in my 40s.

,James W. Sager III

One of the extremely rare: IQ so high, doesn’t get a number, not many of us… You may not even know we exist, we’re this rare.

#1 world gamer Starcraft/Diablo2 Hardcore/Warcraft3/C&C3/SC2 2v2 and more. Many people know me as the best video gamer who ever lived.

Those games are more intellectually demanding than chess so I confirmed my IQ examiners right.

Some countries will put their most intelligent people in charge of the nation.

In the USA, when you’re super smart and honest, that’s a bad combination for the corrupt system.

So whether you continue to play Starfighter General on Steam or we get deplatformed and we finish the journey on an independent store… Just be happy to be hitchiking along with a guy of vast intelligence and honesty who wants to make the world a brighter, and more fun place…

You have Hollywood writers which get paid 300.000$ an hour striking in jealous of me who has made 00.01$ an hour… Something doesn’t add up… They’re greedy and they fight vs a broke guy who doesn’t even have water at his house.

[Under Cyber Attacks]

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One reason updates have been slow is that my router/modem have been under non stop cyber attacks for years. The DNS gets routed differently(literal wrong webpages load. I can go to Google and end up on some hack page.). Even thought I have DDWRT on my router, it doesn’t let me go to the ip of the router. I disconnected router and my modem has the same effect. I tried a rental modem from Comcast and four different reps say my account is flagged with something they never seen. The first rental modem didn’t connect via lan. The next one keeps reconfiguring itself so I have to keep talking to Comcast and it’s sending weird DNS signals too. You might think my windows is bad, but this is Linux, and I had a fresh install of Windows too.

I reinstalled Windows over 100 times & I restored Windows over 200 times this past two years.

I don’t know who’s launching cyber attacks at me, but I’m inspecting the packets, services and dns routing. I might figure it out. People go to prison for this so they’re risking a lot launching these illegal attacks.

I’ve lost over 2000 hours of development from this. My dev computer now stays offline.

Poison Ivy Locator & Remover

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With OLPS: https://www.starfightergeneral.com/2023/07/online-registered-mail-patent-optical-local-positioning-system/

If you have an optics detection pattern recognition software running that could identify poison ivy, and they have these now… Then the drone running the OLPS could then mark the position of poison ivy in your yard or golf course. If you’d get more sophisticated, you could attach a deweeding mechanism to remove it.

I know I blur the lines of actual real world research and scifi in this blog. This tech is for real useable in 2023. I’m pitching it to universities to race for a drone that can make OLPS. Now that I can registered mail patent things, I can share my ideas with the world. The patent system is not designed to protect little guys, but to keep the big guys from allowing competition. Ironic how it works. Be prepared for lots of multimillion/billion ideas coming from me.

As far as fictional Starfighter General the game, the update is I’m transfering over about 700,000 piece of AI art and categorizing them crowd sourced to friends… They will be items, aliens, places, planets, stars, anomalies, etc etc. Fun times. The next patch will be the big one, gripping missions that will want you coming back for more, like a good tv series.

Online Registered Mail Patent: Optical Local Positioning System

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Registered Mail Style Patent: Local Positioning System / LPS games

Global Positioning System is a great system, but due to military concerns it is not precise to the centimeter.

For systems where you might want to have a robo mow your grass, plant and maintain a garden, automatically maintain your gutters, collect the mail from the mail box automatically or out door augmented reality games involving precise position of your actual person, you need more precision. So I invented Local Positioning System by Optics

The way this system works is basic hardware:

1) A flying drone.
2) Arduino or other drone robotics controller to interpret code.
3) A downward facing camera with optical recognition software.
4) A tethered attachment to flyin drone underneath it to pick up and drop (possibly an electro magnet for alignment of grasper and mechanical lock once grasped).
5) Colored sphereish pylons the drone can pick up/drop and identify with optical recogniton.

Peparatory Step 1) Program the drone to identify the pylon

You do this by using optical color recognition to position the drone. One solid color on another solid color background is easy for modern computer optics to identify.
You will have a large circle now in memory. You can use the position of this circle to thrust the done left or right, forward or back to position drone over the pylon.
The radius of the circle will give the drone an idea of the elevation height of the drone. Locally to this pylon, the drone already has some local positioning system awareness.

Peparatory Step 2) Program the drone to grasp the pylon

You will do this by:
2a) Positon drone over pylon by the Phase 1 way of knowing position by centering the pylon in the middle of the frame of camera.
2b) Drop the drone’s altitude where the circle is the expected radius of an extracted lift is able
2c) Turn on temporary electro magnet to dock or other sensors, docking handshakes could get complicated.
2d) Once docked, engage a mechcnical lock as to not waste energy in electro magnet and also to have more strength in hold.

Perparatory Step 3) Once a pylon is grasped you can move it.

3a) gain a little altutude
3b) Moving a pylon is done by thrusting left right,forward or back for x milliseconds


Okay now you’re ready to make Optics LPS by Optocs or O-LPS, or OLPS now, or LPS since there is no real other accepted system that does LPS well for now.

Phase 1) Give the drone it’s tools.

Set down 3 pylons of different colors that contrast with the ground. Set them ground by hand somewhat near each other so the drone sees all three when picking up one.

Phase 2) Guestimation setup of a triangle.

The drone picks up one, thrusts a set time forward and a set time right.

Phase 3) Evaluation

The drone drops the pylon, flies up in the sky and examines it’s work. It now has some preliminary the data of how far it travels per the set time.

Phase 4) Attempt to form a more perfect triangle.

With time, the drone will go down and pick each pylon and reposition it until it has a very solid looking Equlilatoral Triangle. Each time it thrusts for X milliseconds, it tracks how far it goes & collects improving and improving calibration data about its self. Used long enough it will know how much distance in meteres it travels if thrusting for X milliseconds. This data helps the drone fly. This equilatoral triangle is the core basis from building an OLPS field.

Phase 5) Building outward with more calibration pylons.

The drone then takes pylons from a resevoir using the equaliatoral triangle as the core. It places each pylon X meteres from the triangle in a square or triangle design. Your OLPS field is now done and you can use it.


How to use:

Video game tag: The drone stays flying up in the sky looking down. The user, say a player of a game might wear another color that contrasts. The drone knows the position of the pylons & their relative size by hard coding. So the drone knows the distance between the pylons and even extending out of pylons somewhat. If the player is playing tag with virtual enemies in game, the OLPS drone will be able to know if the player overlaps with the enemy by position. The player will know the position of the enemies by seeing them in the head set and trying to run away. You could play tag like this, or a virtual Pacman(tm).

Gardening:

Planting:
1) You could have a drone attachment mow the grass down to the roots or run a ground based robotic plow guided by OLPS prepare the earth so less competing weeds for crops.
2) You could plant a garden since you know the boundaries of the garden and got precision down to the centimeter to poke a hole in the soil with a tethered stick attachment, and then deposit seed.
3) Later the drone could stand idle each day, recharging and come out if weather permits, gather water and drop it in each hole.
4) A much later complex version could optically identify weeds from the budding plants being made to deweed them. These later complex drones who can identify plant leaves by type could fly around your permiter of your house(by defined in OLPS) and eliminate all your poison ivy.

You could sell automatic gardners then where you sell a drone, pylons, bins and seeds. The home gardner would just put spacing pylons on the outside of their gardens.

Mowing grass:
1) Similiar to 1 of Planting. Once you identify your permiter, the drone makes a map of your property.
2) In an editor, you can block off the parts you do not want mowed.
3) Whether a drone or robotic lawnmower, it uses this info to mow your grass auto with efficent algorithms that path and learn.
One challenge with a mower would be safety, but the bigger challenge of staying in the yard and off obsticles is solved with OLPS.

VIDEO GAME FOOTBALL:

The drone makes a standard 100 yard field that you scoped out is flat and without obsticles… It doesn’t need lines. The drone drops pylons. You or it replaces them with circle markers you don’t trip on or possibly ecofriendly color spray. Now it knows your positon on 100 yard field. Put a vr helmet and you can see 21 other players, 10 your side 11 their side. Add a gyroscope to know which way you face, and the standard vr dongles can see how well you throw. Suddenly you’re a quarterback in a football game outdoors with virtual players. WOW!

There’s so many other uses to Optical Local Positioning System. I’m glad I can Registered Mail Style Patent now or I wouldn’t be sharing my many ideas with the world. I have had so many multi million/billion ideas but now idea how to protect them since the patent system does the opposite of it’s intent to help the small guys…Instead the patent system rejects small guy’s patents we can barely afford, and allows big players to collect patents on things everyone already knows to keep out small competiton. The system is corrupt, but I found a way by the old registered mail system that I can share my ideas with corporate interests and university researchers.

Video Game DOOM:

Slow enemies you need to run around shooting while you jogged.
Fast ones you need to shoot as a skill shot fast or they get you.
Med, half and half.
ranged, shoot and take cover.
Flying, they dive bomb harass you, pay attention in the air by looking around.

Anyone can use OLPC for free, but I would like a 10% royalty on commercial products, which we can reduce to quite small if you negotiate. I put the 10% out there for those who attempt to illegally use the idea without contacting the author: James Wilbur Sager III

God bless,
Have awesome,
Jim